Create a simple particle emit that displays for the current player or all players near the player. Particles are like fancy effects that can show up in-game like smoke, sparks, etc.
Example in-game
Accessible on Server Side
Example
// Last parameter if set to 'true' shows it for other players nearby.
Athena.player.emit.particle(player, {
pos: player.pos,
dict: 'core',
name: 'exp_water',
duration: 5000,
scale: 2,
delay: 0
}, true);