Object Controller
Learn how to add objects to the object streamer.
Last updated
Learn how to add objects to the object streamer.
Last updated
Object(s) inheritely are always global unless they are attached to an interior. In our case we'll just be generating some basic objects and explaining what is happening.
Global Object(s) are defined as a type of object that everyone can see.
All object(s) must have a unique identifier or a uid
just in case they need to be removed later.
Global Object(s) can easily be removed if you know the uid
of that object.
Local Object(s) are only for a single player to see. Remember that the uid
is something you define to remove it later.
As long as you know the uid
of the local object it can be removed.