Attach Objects

Temporarily or infinitely attach an object to a client.

Athena.player.emit.objectAttach

Allows users to have objects attached to their players. They can be temporarily added or added for the entire play session.

Accessible on Server Side

Example

const attachable: IAttachable = {
    model: 'prop_tool_fireaxe',
    bone: 57005,
    pos: {
        x: 0.1,
        y: -0.1,
        z: -0.02,
    },
    rot: {
        x: 80,
        y: 0,
        z: 170,
    },
};

Athena.player.emit.objectAttach(player, attachable, 5000);

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